Audio Converter
Convert any track to MP3, WAV, FLAC, or OGG directly in your browser. Dial in bitrate, sample rate, channels, and loudness without sending audio to a server.
Drop an audio file or click to browse
Converts locally to MP3, WAV, FLAC, or OGG. Perfect for handoffs, podcasts, and quick bounces.
Output format
MP3 for universal sharing, WAV/FLAC for masters, or OGG for lean web audio.
192 kbps is a balanced default; reduce bitrate to shrink file size.
Output tuning
- Podcasts: MP3, 128–160 kbps, mono, 44.1 kHz.
- Voice notes: OGG, 96–128 kbps, mono, 24 kHz to shrink size.
- Masters and stems: FLAC or WAV, stereo, 48 kHz.
- Background loops: OGG, 160–192 kbps, stereo, 44.1 kHz.
Built for clean handoffs
Bounce podcast episodes, interviews, stems, or reference tracks straight from the browser. The WASM audio core stays cached in this tab so repeat exports feel instant.
- Export MP3 for universal playback or OGG for lean web audio.
- Keep masters as WAV/PCM or FLAC when you want lossless files.
- Choose mono or stereo, adjust bitrate, and pick the right sample rate for your platform.
- Normalize loudness to EBU R128 targets for consistent delivery.
Practical presets that work
- Podcasts: MP3, 128–160 kbps, mono, 44.1 kHz, normalize on.
- Voiceovers: OGG, 96–128 kbps, mono, 24 kHz for small files.
- Mix reviews: MP3, 192–256 kbps, stereo, 44.1 kHz.
- Stems and masters: FLAC or WAV, stereo, 48 kHz, no normalization.
Preload the engine before exporting a batch to avoid waiting during handoff.
Frequently asked questions
Are my audio files uploaded to a server?
No. The conversion engine runs as WebAssembly inside your browser, so your stems, mixes, or recordings stay local.
Which formats can I export?
MP3 (LAME), WAV (PCM), FLAC (lossless), and OGG (Vorbis). Choose the format that matches your handoff or platform.
Can I control bitrate, sample rate, and channels?
Yes. Pick target bitrate, sample rate (48k, 44.1k, 32k, 24k, 16k), and mono or stereo output. You can also normalize loudness to EBU R128.
Does it work offline after the first load?
After the engine is cached (about 30MB on first use), conversions run offline in this tab without sending audio anywhere.
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