Historical world map · 2,000 BC
World map in 2,000 BC
An ancient-world reconstruction where authority often cannot be reduced to a surveyed modern border. This sourced reconstruction contains 145 mapped geometries. 45 carry usable source labels; 99 are unlabeled in the original data.
- Mapped shapes
- 145
- Named labels
- 45
- Geometry points
- 23,110
- Data source
- Historical Basemaps borders
Interactive world map for 2,000 BC
Named in the source
Cultures, peoples, and polities mapped in 2,000 BC
Usable source labels mix archaeological cultures, peoples, broad cultural regions, and early polities. They are reproduced as dataset labels, not converted into modern-country categories.
- Named labels
- 45
- Unlabeled shapes
- 99
- Afanasevo
- Ainu
- Anatolian tribes
- Andronovo
- Archaic Amerindian hunter-gatherers
- Arctic marine mammal hunters
- Australian aboriginal hunter-gatherers
- Austroasian rice cultures
- Austronesians
- Bantu
- Beaker
- Canaan
- Catacomb culture
- Chinchorro culture
- city-states
- Cycladic
- Dakapeng culture
- Dravidians
- Egypt
- Elam
- Finno-Ugric taiga hunter-gatherers
- Hittites
- Hunters-gatherers
- Hurrian Kingdoms
- Indus valley civilization
- Jōmon
- Kerma
- Khoisan
- Koreans
- Mesoamerican hunter-gatherers and maïze farmers
- Minoan
- Namazga
- Norte Chico
- Oxus
- Paleo-Siberian hunter-gatherers
- Saharan pastoral nomads
- Semites
- Sintashta
- Tasmanian hunter-gatherers
- Thai
- Tibeto-Burmanese
- Únětice
- Ur
- Valdivia
- Xia
Precision in the source
Not every border deserves the same confidence
Precision is inherited from the dataset when available. It describes how the line was encoded, not the overall certainty of every historical claim inside the polygon.
- Approximate border
- 145
- Unlabeled source geometries
- 99
Source, license, and download
Historical boundary snapshots for countries and cultural regions, used through 2010. Coverage: 53 available snapshots from prehistory through 2010
Reuse terms: GPL-3.0 repository license. Check the original project for full attribution and reuse requirements.
